Game Features
Multi-Channel Chat System
Build player communities with teams and clans featuring level-based bonuses. Includes leadership tools, member management, and shared reward systems for enhanced social gameplay.
Battle System
Comprehensive combat system featuring dodgeable projectiles, targeted abilities, and skill-based combat. Fully supports both PvP and PvE with configurable damage calculations and battle modes.
Items System
Powerful item framework supporting equipment, consumables, and custom item types. Items can modify stats, grant abilities, and interact with the world through the flexible modifier system.
Class Path and Leveling Framework
Create intricate character progression with configurable class paths, skill trees, and level-based attribute generation. Supports experience-based advancement with customizable progression curves.
Players and NPC Trading
Complete commerce system enabling player-to-player trades and NPC shop interactions. Features secure trade windows, configurable pricing, and shop inventory management.
Drops and Rewards
Drops and rewards system with team-based distribution options. Configure drops by player level, damage contribution, or random allocation for balanced reward mechanics.
Multiple Character Support
Allow players to create and manage multiple characters per account with configurable world selection. Players can switch between characters seamlessly while maintaining progress on each.
Fully Customizable Stats System
Design your own attribute system with unlimited custom stats beyond traditional HP/MP. Dynamic modifiers system allows equipment, skills, and effects to impact player statistics in complex ways.
Sound Engine
Create soundscapes with configurable audio for animations, environments, and events. Support for multiple sound layers enables rich audio experiences.
NPC System
Create living worlds with NPCs featuring dialogue trees, shop functionality, and combat behaviors. Includes configurable respawn areas and behavior patterns for dynamic encounters.
Interactive World Objects
Bring your world to life with animated doors, interactive furniture, and environmental elements. Objects can trigger animations, provide interactions, and respond to player actions.
Configurable Minimap
Optional navigation assistant showing player location, world layout, and important landmarks. Fully customizable to match your game's aesthetic and information needs.
Game Controls
Define and customize player input using keyboard, mouse, and controller mappings. Configure movement keys (WASD or arrows), skill bindings, action shortcuts, and mouse interactions to match your game’s mechanics and design goals.
Dynamic Animation Framework
Comprehensive animation system supporting combat effects, skill animations, and environmental motion. Includes pre-built animations for common actions with full customization support.
Event-Based Rewards System
Increase player retention with login streaks, achievement rewards, and milestone bonuses. Configurable reward schedules encourage regular engagement and long-term play.
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