Reldens beta.39 Released
Version beta.39 is out. This one focused on cleaning up the codebase and fixing a long list of bugs that have been piling up.
What got fixed:
- Equipped items not applying stat modifiers correctly
- Maps generator creating folders in the wrong location
- Random maps breaking on the client when using different tilesheet names
- Camera moving slowly on window resize instead of snapping to position
- Small maps getting scaled to 100% on the client
- Chat not closing when pressing ESC
- Joystick touch errors on mobile
- Animation interpolation missing data
- Autostart animations not working
- Several issues with the Maps Wizard and tilemap optimizer
- Admin panel filters getting lost when using the pager
- And about 20 more
New stuff:
- The admin panel code was extracted into a separate package called @reldens/cms, so it can be used in other projects
- Standalone Tile Map Generator frontend is now available as an API
- Dungeon-style map generation with proper wall borders
- Ground spots with multiple fill options and tile variations
- Colyseus, Phaser, and Parcel all upgraded to their latest versions
- Replaced bcrypt with Node.js built-in crypto
- New mass-delete option in the admin panel
- Map association feature for automatic change/return point creation
- Mobile controls are now optional and activate automatically on small screens
The full changelog is on GitHub if you want the complete list.
reldens