Reldens beta.39 Released

Version beta.39 is out. This one focused on cleaning up the codebase and fixing a long list of bugs that have been piling up.

What got fixed:

  • Equipped items not applying stat modifiers correctly
  • Maps generator creating folders in the wrong location
  • Random maps breaking on the client when using different tilesheet names
  • Camera moving slowly on window resize instead of snapping to position
  • Small maps getting scaled to 100% on the client
  • Chat not closing when pressing ESC
  • Joystick touch errors on mobile
  • Animation interpolation missing data
  • Autostart animations not working
  • Several issues with the Maps Wizard and tilemap optimizer
  • Admin panel filters getting lost when using the pager
  • And about 20 more

New stuff:

  • The admin panel code was extracted into a separate package called @reldens/cms, so it can be used in other projects
  • Standalone Tile Map Generator frontend is now available as an API
  • Dungeon-style map generation with proper wall borders
  • Ground spots with multiple fill options and tile variations
  • Colyseus, Phaser, and Parcel all upgraded to their latest versions
  • Replaced bcrypt with Node.js built-in crypto
  • New mass-delete option in the admin panel
  • Map association feature for automatic change/return point creation
  • Mobile controls are now optional and activate automatically on small screens

The full changelog is on GitHub if you want the complete list.

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