Audio Entity

The audio entity stores the music and sounds of the game, globally or for a specific room.

Managing audios in the admin panel

Audios are in the Audio section of the admin sidebar, under Audios (/reldens-admin/audio), see Audio - Music and Sounds.

Key Properties

  • audio_key: Unique audio identifier
  • files_name: Audio file names
  • config: Optional play configuration
  • room_id: Room where the audio plays, empty for a global audio
  • category_id: Audio category (for example music or sound)
  • enabled: Only the enabled audios are loaded
  • created_at and updated_at: Timestamps

Database Relations

  • audio_categories: Category of the audio
  • rooms: Room of the audio (set to empty when the room is deleted)
  • audio_markers: Markers inside the audio file
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